Wandwaffen einbauen:
Wenn ihr mal das Prefab mit der Pumpgun Wandwaffe von der Startmap kopiert und dann 'stampt'.
Könnt Ihr euch für die 3-4 Sachen einzelnd die Werte im Entity Info Fenster (N) anschauen und selbst anpassen.
Bsp. für die KN-44:
1. Chalk - die Textur: t7_zm_chalk_buy_arak wählen.
2. Script_struct:
3. noch ein script_struct
Oder Ihr öffnet auf einer freien Stelle im Radiant unter der Menüleiste per Rechtsclick den
Prefab Browser
und sucht euch das entsprechende Prefab in zm/zm_core.
Waffenliste:
"pistol_standard"
"pistol_standard_upgraded"
"pistol_burst"
"pistol_burst_upgraded"
"pistol_fullauto"
"pistol_fullauto_upgraded"
"shotgun_semiauto"
"shotgun_semiauto_upgraded"
"shotgun_burst"
"shotgun_burst_upgraded"
"shotgun_pump"
"shotgun_pump_upgraded"
"shotgun_precision"
"shotgun_precision_upgraded"
"smg_burst"
"smg_burst_upgraded"
"smg_capacity"
"smg_capacity_upgraded"
"smg_versatile"
"smg_versatile_upgraded"
"smg_fastfire"
"smg_fastfire_upgraded"
"smg_standard"
"smg_standard_upgraded"
ICR - "ar_accurate"
"ar_accurate_upgraded"
"ar_damage"
"ar_damage_upgraded"
"lmg_cqb"
"lmg_cqb_upgraded"
"lmg_heavy"
"lmg_heavy_upgraded"
"lmg_light"
"lmg_light_upgraded"
"lmg_slowfire"
"lmg_slowfire_upgraded"
KN-44 - "ar_standard"
"ar_standard_upgraded"
"ar_marksman"
"ar_marksman_upgraded"
"ar_longburst"
"ar_longburst_upgraded"
"ar_cqb"
"ar_cqb_upgraded"
"sniper_fastbolt"
"sniper_fastbolt_upgraded"
"sniper_fastsemi"
"sniper_fastsemi_upgraded"
"sniper_powerbolt"
"sniper_powerbolt_upgraded"
"ray_gun"
"ray_gun_upgraded"
"tesla_gun"
"tesla_gun_upgraded"
"launcher_standard"
"launcher_standard_upgraded"
"minigun"
"hero_annihilator"
"cymbal_monkey"
Wenn ihr mal das Prefab mit der Pumpgun Wandwaffe von der Startmap kopiert und dann 'stampt'.
Könnt Ihr euch für die 3-4 Sachen einzelnd die Werte im Entity Info Fenster (N) anschauen und selbst anpassen.
Bsp. für die KN-44:
1. Chalk - die Textur: t7_zm_chalk_buy_arak wählen.
2. Script_struct:
Code:
Targetname | weapon_upgrade
target | kn44
zombie_weapon_upgrade | ar_standard
Code:
targetname | kn44
model | wpn_t7_ar_arak_prop_static
Oder Ihr öffnet auf einer freien Stelle im Radiant unter der Menüleiste per Rechtsclick den
Prefab Browser
und sucht euch das entsprechende Prefab in zm/zm_core.
Waffenliste:
"pistol_standard"
"pistol_standard_upgraded"
"pistol_burst"
"pistol_burst_upgraded"
"pistol_fullauto"
"pistol_fullauto_upgraded"
"shotgun_semiauto"
"shotgun_semiauto_upgraded"
"shotgun_burst"
"shotgun_burst_upgraded"
"shotgun_pump"
"shotgun_pump_upgraded"
"shotgun_precision"
"shotgun_precision_upgraded"
"smg_burst"
"smg_burst_upgraded"
"smg_capacity"
"smg_capacity_upgraded"
"smg_versatile"
"smg_versatile_upgraded"
"smg_fastfire"
"smg_fastfire_upgraded"
"smg_standard"
"smg_standard_upgraded"
ICR - "ar_accurate"
"ar_accurate_upgraded"
"ar_damage"
"ar_damage_upgraded"
"lmg_cqb"
"lmg_cqb_upgraded"
"lmg_heavy"
"lmg_heavy_upgraded"
"lmg_light"
"lmg_light_upgraded"
"lmg_slowfire"
"lmg_slowfire_upgraded"
KN-44 - "ar_standard"
"ar_standard_upgraded"
"ar_marksman"
"ar_marksman_upgraded"
"ar_longburst"
"ar_longburst_upgraded"
"ar_cqb"
"ar_cqb_upgraded"
"sniper_fastbolt"
"sniper_fastbolt_upgraded"
"sniper_fastsemi"
"sniper_fastsemi_upgraded"
"sniper_powerbolt"
"sniper_powerbolt_upgraded"
"ray_gun"
"ray_gun_upgraded"
"tesla_gun"
"tesla_gun_upgraded"
"launcher_standard"
"launcher_standard_upgraded"
"minigun"
"hero_annihilator"
"cymbal_monkey"