Folgende Warnungen sind aufgetreten:
Warning [2] Undefined variable $unreadreports - Line: 44 - File: global.php(961) : eval()'d code PHP 8.5.1 (Linux)
File Line Function
/inc/class_error.php 157 errorHandler->error
/global.php(961) : eval()'d code 44 errorHandler->error_callback
/global.php 961 eval
/printthread.php 16 require_once
Warning [2] Undefined array key "action" - Line: 385 - File: inc/plugins/dvz_shoutbox.php PHP 8.5.1 (Linux)
File Line Function
/inc/class_error.php 157 errorHandler->error
/inc/plugins/dvz_shoutbox.php 385 errorHandler->error_callback
/inc/class_plugins.php 136 dvz_shoutbox::global_end
/global.php 1276 pluginSystem->run_hooks
/printthread.php 16 require_once



CoD-Portal
Doggys entfernen - Druckversion

+- CoD-Portal (http://codportal.holzus.bplaced.net/codportal)
+-- Forum: Call of Duty - World at War - Zombies (http://codportal.holzus.bplaced.net/codportal/forumdisplay.php?fid=1)
+--- Forum: Zombie - Mapping Tutorials (http://codportal.holzus.bplaced.net/codportal/forumdisplay.php?fid=4)
+--- Thema: Doggys entfernen (/showthread.php?tid=60)



Doggys entfernen - ECZ_Zombie - 22.01.2015

Geht in _zombiemode.gsc

Und sucht nach
Code:
maps\_zombiemode_dogs::init();


löscht diese Zeile

Nun sucht nach
Code:
spawn_dog=true

So sieht die Zeile aus
Code:
if ( IsDefined( level.mixed_rounds_enabled ) && level.mixed_rounds_enabled == 1 )
{
spawn_dog = false;
if ( level.round_number > 30 )
{
if ( RandomInt(100) < 3 )
{
spawn_dog = true;
}
}
else if ( level.round_number > 25 && mixed_spawns < 3 )
{
if ( RandomInt(100) < 2 )
{
spawn_dog = true;
}
}
else if ( level.round_number > 20 && mixed_spawns < 2 )
{
if ( RandomInt(100) < 2 )
{
spawn_dog = true;
}
}
else if ( level.round_number > 15 && mixed_spawns < 1 )
{
if ( RandomInt(100) < 1 )
{
spawn_dog = true;
}
}

Und ersetzt es mit
Code:
spawn_dog=false

Nun sollte der Script so aussehen
Code:
if ( IsDefined( level.mixed_rounds_enabled ) && level.mixed_rounds_enabled == 1 )
{
spawn_dog = false;
if ( level.round_number > 30 )
{
if ( RandomInt(100) < 3 )
{
spawn_dog = false;
}
}
else if ( level.round_number > 25 && mixed_spawns < 3 )
{
if ( RandomInt(100) < 2 )
{
spawn_dog = false;
}
}
else if ( level.round_number > 20 && mixed_spawns < 2 )
{
if ( RandomInt(100) < 2 )
{
spawn_dog = false;
}
}
else if ( level.round_number > 15 && mixed_spawns < 1 )
{
if ( RandomInt(100) < 1 )
{
spawn_dog = false;
}
}